Showing posts with label endings. Show all posts
Showing posts with label endings. Show all posts

Tuesday, May 24, 2011

Creating Endings that Resonate

Resonate -- produce or be filled with deep, full, reverberating sound. (figurative -- evoke or suggest images, memories, and emotions)

We've all read them--stories that resonate with us long after we've closed the book. The main character lingers in our mind, and once we finish the book, we feel like we've lost a friend. Oh, how I wish I could write a book like that.

How do we create memorable stories that linger in the reader's mind? Not only in the middle, during twists and turns and emotional turmoil, but in the end, through those final pages that seal the deal. As usual, I turned to James Scott Bell's PLOT & STRUCTURE for answers. He suggests we consider the following:

Language
Each word is crucial in our ending, and we should choose them carefully. We must determine the mood we're aiming for. Is it clipped and hurried? Slow and sensual? Unresolved and frustrating? Hopeful and poetic? Or happy and satisfied? Word choice is important throughout our books, but the words we choose in the ending determines how the readers feel once they've finished the final chapter.

Dialogue
Is there a unique piece of dialogue between two of your main characters? If they've survived the story, consider using these distinctive words again in the end. Or dialogue could set up what's to come once the players are off the page, or even the screen, such as these famous movie lines: "Louis, I think this is the beginning of a beautiful friendship," from Casablanca, or from Gone with the Wind, "...Tara! Home. I'll go home, and I'll think of some way to get him back. After all, tomorrow is another day."

Description
Bell suggests, "If there is a particular description of setting or character that is just right, this can make for a perfect ending." An important setting that has gone through its own character arc could work, such as a barren field sprouting fresh greenery, or cloudy skies clearing as a sign of hope. Perhaps an embattled hero finds his way home, or the next generation picks up where the previous victors left off.

A Summing Up
"There is a way to sum up the feelings of a character without making it seem like author intrusion," Bells says. A simple paragraph could work, such as this given example from Dean Koontz's MIDNIGHT:

Looking over Scott's shoulder, he saw that Tessa and Chrissie had stepped into the room. They were crying too. In their eyes he saw an awareness that matched his, a recognition that the battle for Scott had only begun. But it had begun. That was the wonderful thing. It had begun.

Do you strive for resonance in your final pages? And what book lingered with you long after you'd read The End, and why?

Saturday, January 22, 2011

Spongebob and Casablanca


Have you ever experienced a partygoer who refused to leave? You know, the Spongebob type--happy and clueless while you mop the floor around their feet. Or are you that person?

When writing our stories, how do we know when it's time to leave the party? Do we escape too early, with our main character begging us to stay? Or should we leave in the thick of it, when the party is jumping and that person is swinging from the chandelier?

There's a balance between rushing the ending and overstaying our welcome. We want the ending to tie up loose ends, and it can summarize a theme we've instilled throughout the book. We want our endings to resonate with the reader, like the final scene from the movie Casablanca. To accomplish this, we should take our time with the final pages, give it all we've got, then get the heck out.

We know when the story is finished. It's when our main character says, "Writer, thanks for your time and for the bloody fingerprints on the keyboard. You can go now, and please take your stretchy pants with you. Oh, and here's looking at you, kid."

Bottom line: we should exit with flourish, and long before we're kicked out by the gracious host.

What do you think? How do you know when you've reached the ending? And how fast do you leave the party?